The intro scene looks fantastic! As you can see, companies like Atari and Capcom have been developing game bundles for modern consoles, featuring 3D scenarios of arcade machine rooms for their classic titles. Your game shares similarities with this trend
@Olivier_Arguimbau I only get 17fps. Any chance for some performance improvements? It is not too bad because I got surprisingly far. But it is like hard mode where you have to anticipate the lag.
Oh wait, it is open source… Is Entity.update called each frame? Then caching this vector might get an fps boost?
Well I didn’t really optimize anything… thanks for the motivation and the info. I maybe add deltatime speed updates. As I said it was a coding challenge for learning reasons.
I’ll correct this asap, I’m already on another retro game remake.