I’m encountering an issue with artefacts at the edge of a cube with an 8x8 texture.
See https://playground.babylonjs.com/#6XIT28#2974 (the right hand edge is the worst)
Perhaps related, when I use the default sampling mode, a yellow line appears where there are no yellow pixels (though I only care about getting it working with NEAREST_SAMPLINGMODE)
I’ve ruled out a GPU problem as several users tested this on varying different devices and also found the artefact
Does anyone have any thoughts on how to fix this, or if this could be a babylon bug?