Hello, it’s me again with a different question. Continuing on in my project I have this Playground where a mesh is added to an AssetContainer.
There are two meshes, a mesh and its instance and both are required to have its
renderOverlay = true.
So far, only the mesh but not the instance gets the
I tried cloning, but that didn’t work out with a complex mesh and it’s multiple instances.
I appreciate the time for anyone reading this post.