Assetless Retro Remake

That was a hacky way back in the day to do something like this:
https://playground.babylonjs.com/full.html#JF18C0#49

The better method would be for sure to use the full.html playground.

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Thank you. I sort of guessed it would be something like that (a hacky way back solution;)
Thanks for your input and have a great sunday,

Finally did this one:

https://playground.babylonjs.com/full.html#GC6Q67#8

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I had not done anything fun in a while so I pumped this out in about a hour jam session.

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looks coool :slight_smile:

WOAH! Trippy :open_mouth: :heart:


is it possible to make this scene n babylon ?

I believe that yes, it is possible, but results may vary from the picture provided :slight_smile:

I agree
It’s something that needs to come back

Yeah this could be done, it would just be a process of compositing some photos and a bjs scene for the grid stuff, but honestly this would be better suited for a render out of a cad program.

If you wanted it to be dynamic completely it would take some work.

Its been three years since I’ve done one of these… figured it was due time to whip one up.

Drawing the outline for the “dude” took the longest. All in all about 2-3 hours for the scene total.

As always not a single asset is used in the rendering of this all images and meshes are generated procedurally.

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Made some updates, felt like it needed some more motion and elements. Might add some more silhouettes at some point and improve the smoke overlay, add some glitch effects etc. But for the most part I’m over it now.

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