hi, i’m wondering if there’s a way to attach GUIs to customized gizmos? i’d like to attach a “button” to each gizmo axis and when i drag those it triggers the on drag event. i’ve tried using meshes like disks and adding texture on top but i’m unable of making them stay in one position while zooming in / out while making them have a fixed screen size like GUIs. thanks.
Are you using the 2D buttons or 3D buttons?
Attach gizmo and gui control to the same mesh:
hi! thanks for replying. i think i’ve worded my question wrong – i’m creating a custom mesh for my gizmo and i’d like to attach some GUI controls to that custom mesh (not the mesh the gizmo is attached to, but the mesh you set to customize the gizmo visuals). is there a way to do this? let’s say if i click on the GUI to drag the gizmo.
click button to move mesh : https://playground.babylonjs.com/#UMFB0Z#1