BABYLON.GUI.TextBlock.text


#1

I think this has been brought up before, but the TextBlock text need to automatically assume the type of string or convert it inherently to one.

Passing a number to it will cause a whole scene to crash and that is dumb, when all we need to do is on the setter is add +"" to the input just automatically.

Is there any cons of doing this? If not then I will do the PR.


#2

Please go ahead