Babylon.js Mesh Triangles Vertices UV

Hello,is anybody know how to get mesh ,triangles,vertices and uv from model in babylon.js .I can get these attributes in unity.

Hello and welcome,

you need to call mesh.getVerticesData(kind). Kind can be “position” , “uv”, “normal” etc…
You can find an example of use here:

https://doc.babylonjs.com/how_to/how_to_merge_meshes

That is useful.Thank you.