I get some warring/error in my babylonjs code
Why that happens?
Should I doo anything to fix this warring/error or is this inside babylon.js implementation?
Should I ignore this warring? Does it have anything with touch event (passive event listener) ?
I this babylon.js implementation problem ?
[Violation] Added non-passive event listener to a scroll-blocking ‘wheel’ event. Consider marking event handler as ‘passive’ to make the page more responsive. See Passive event listeners - Chrome Platform Status
[Violation] ‘DOMContentLoaded’ handler took 19328ms
I get stack overflow error in chrome console
e.attachControl @ babylon.js:16
t.attachControl @ babylon.js:16
t @ babylon.js:16
exactly my code execute this code line bellow
scene = new BABYLON.Scene(engine);
above worrning/error happens