Babylon Native particle system support

When does Babylon Native going to support particles systems?

cc @BabylonNative

It is currently not supported due to shader compilation errors. If you have a deadline for your application, feel free to make a PR as it is all open source. The @BabylonNative team can assist on the process.

Hey, thanks for the answer! I’m not the OP but I had the same question, because of an issue where particles are not showing up at all in a React Native Babylon app.
Although I probably don’t have the required skills to fix that issue, I’d like to give it a try: could someone point me (or potential other readers) to the right direction and/or opened issue to get more context?
Thanks in advance!

Hello and welcome to the Babylon community! The BRN repo is located here: BabylonJS/BabylonReactNative: Build React Native applications with the power of Babylon Native (github.com) - there’s a contributing guide on the Readme but if you have any problems to build or questions feel free to ask here :smiley:

I checked the issues and there’s not one opened for particles yet, so if you’d like to open one with your case also feel free to, or we can open it if you prefer :slight_smile:

I think @srzerbetto is working on some part of the fix and might provide more precisions.

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