Babylonjs Events not Working when Mouse Over HtmlMesh

Hi all,

Is there a way to make events like rotating the camera, picking mesh, and others continue to run as usual even though the pointer is on htmlMesh ?

HtmlMesh Example PG | Babylon.js Playground

You can ask for the HtmlMesh not to capture HTML pointer events altogether by setting the captureOnPointerEnter to false. but that will make the HTML mesh non-responsive altogether. I assume this is not the behavior you want

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Hi @RaananW , thank you :slightly_smiling_face: it’ works

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