BabylonJS MeshLine - a port of THREE.MeshLine

This is looking really cool @roland and I can see it replacing some of our use of ExtrudeShapeCustom at Smplrspace (Floor plan based data visualisation tool). We use that for polylines kind of data rendering, but it’s really hacky due to the lack of a better option, your MeshLine would probably be that better option :tada:. Ideally, it would support both shadow caring and the action manager :wink:.

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