Balance board logic with havok physics - Ball clipping

Hello Everyone!

I am trying to make a balance board game.

If pressing left, the ball rolls correctly, but pressing right after that will make it clip through the plane. Basically anytime the ball gets pushed upward, it breaks.

Is there a way to avoid this?

Thanks

cc @Cedric

I put the disable prestep on the ball instead of the ground and it works. I don’t understand why though… if anyone has insights please let me know.

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