Best way to render tilemaps?

I and many others use Tiled for tilemaps.

To get a map to render using SpriteMap I had to convert the tile data to TexturePacker format which is not ideal.

Any chance of supporting Tiled? Or is there some project that already provides this for BabylonJS?

My endgame is to render an infinite tiled map.

I don’t think there is currently a project to port Tiled to Babylon.js, but if someone is willing to take on the task, that would be great!


I cry myself to sleep.