Blackened textures

Hey, from time to time when my meshes load i get blacekend textures.
It usually happens when there’s a lots of the objects on the screen.
There’s no error message or anything. Furthermore sometimes the textures aren’t blackend.
(On the screen you have building (blackended) and beastman (normal)).

That will be hard for us to help without more material, like a repro for eg. Are you sure there’s no error in the console of the browser when that happens?

You could try to use Spector when the problem occurs and see if you can get something from the report.

It seems the problem lied in fact i’ve call the material.freeze()

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