I forgot to mention Jeff that I get this in the exported .babylon file from the materials section:
{“name”:“rocks_280_A_4.mossy”,“id”:“rocks_280_A_4.mossy”,“customType”:“BABYLON.StandardMaterial”,“specular”:[0,0,0],“specularPower”:102.4,“alpha”:1,“indexOfRefraction”:1.45,“backFaceCulling”:true,“checkReadyOnlyOnce”:false,“maxSimultaneousLights”:4,
“diffuseTexture”:{“name”:“two_rocks1.png”,“level”:1,“hasAlpha”:true,“coordinatesMode”:0,“uOffset”:0,“vOffset”:0,“uScale”:1,“vScale”:1,“uAng”:0,“vAng”:0,“wAng”:0,“wrapU”:1,“wrapV”:1,“coordinatesIndex”:0}},
{“name”:“rocks_280_A_4.arid”,“id”:“rocks_280_A_4.arid”,“customType”:“BABYLON.StandardMaterial”,“specularPower”:102.4,“alpha”:1,“backFaceCulling”:true,“checkReadyOnlyOnce”:false,“maxSimultaneousLights”:4,
“diffuseTexture”:{“name”:“two_rocks3.png”,“level”:1,“hasAlpha”:true,“coordinatesMode”:0,“uOffset”:0,“vOffset”:0,“uScale”:1,“vScale”:1,“uAng”:0,“vAng”:0,“wAng”:0,“wrapU”:1,“wrapV”:1,“coordinatesIndex”:0}},
{“name”:“rocks_280_A_4.mossy”,“id”:“rocks_280_A_4.mossy”,“customType”:“BABYLON.StandardMaterial”,“specular”:[0,0,0],“specularPower”:102.4,“alpha”:1,“indexOfRefraction”:1.45,“backFaceCulling”:true,“checkReadyOnlyOnce”:false,“maxSimultaneousLights”:4,
“diffuseTexture”:{“name”:“two_rocks1.png”,“level”:1,“hasAlpha”:true,“coordinatesMode”:0,“uOffset”:0,“vOffset”:0,“uScale”:1,“vScale”:1,“uAng”:0,“vAng”:0,“wAng”:0,“wrapU”:1,“wrapV”:1,“coordinatesIndex”:0}},
{“name”:“rocks_280_A_4.arid”,“id”:“rocks_280_A_4.arid”,“customType”:“BABYLON.StandardMaterial”,“specularPower”:102.4,“alpha”:1,“backFaceCulling”:true,“checkReadyOnlyOnce”:false,“maxSimultaneousLights”:4,
“diffuseTexture”:{“name”:“two_rocks3.png”,“level”:1,“hasAlpha”:true,“coordinatesMode”:0,“uOffset”:0,“vOffset”:0,“uScale”:1,“vScale”:1,“uAng”:0,“vAng”:0,“wAng”:0,“wrapU”:1,“wrapV”:1,“coordinatesIndex”:0}},
{“name”:“rocks_280_A_4.base”,“id”:“rocks_280_A_4.base”,“customType”:“BABYLON.StandardMaterial”,“specularPower”:102.4,“alpha”:1,“backFaceCulling”:true,“checkReadyOnlyOnce”:false,“maxSimultaneousLights”:4,
“diffuseTexture”:{“name”:“6rocks_uvs.png”,“level”:1,“hasAlpha”:true,“coordinatesMode”:0,“uOffset”:0,“vOffset”:0,“uScale”:1,“vScale”:1,“uAng”:0,“vAng”:0,“wAng”:0,“wrapU”:1,“wrapV”:1,“coordinatesIndex”:0}}
Notice the repeat of “mossy” and “arid”. Is this a fault of the exporter, or some weirdness in Blender, or just me screwing up somewhere? The original 2.76 file just exports 3 materials not 5.