Hi all,
Is it normal behavior for the boundingbox of a custom mesh NOT to be updated after a vertices change?
You can see it in the examples:
Before vertices update:

After vertices update:

If this is normal, how can the boundingbox be updated?
Hi all,
Is it normal behavior for the boundingbox of a custom mesh NOT to be updated after a vertices change?
You can see it in the examples:
Before vertices update:

After vertices update:

If this is normal, how can the boundingbox be updated?
Solution is sphere.refreshBoundingInfo();
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