Camera's target

Ho to find camera target? Maybe on the wheel
How can I find the mesh I’m zooming in?


do you mean:

  • I want to know the mesh in the center of my screen?
  • Literally what is the camera target? (which is ?

For the former you can use `scene.pick()’ API:
Mesh Picking | Babylon.js Documentation (

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Hello @farukcelim just checking in, was your question answered?