Can I use a glb file mesh for checkCollisions?

Hi, I am trying to use a couple of planes modeled in Blender to be loaded as a glb file and then used to checkCollisions. Can someone help me with this? Thanks.

I am trying to build an Archviz sample. You can see it at

Right now the camera moves past walls and other static objects. I want to restrict camera movement by providing collision meshes. I have modeled a couple of planes which I want to use as collision imposters. eg


Welcome to the forum!

You just have to use the onSuccess callback of your SceneLoader:

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Thanks a lot Vinc3r. It Works.

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