I’m trying to reference the imported red material from the glTF (Material.001), so I can manipulate this once imported. But what I’ve tried just creates another material with the same name, as seen in the inspector.
I also tried scene.getMaterialById which I commented out as this didn’t seem to work either. No duplicate of the material with this but I wasn’t able to manipulate the material either.
https://www.babylonjs-playground.com/#YIU90M#98
Thank you for any help