Collision Performance

I have a complex model of a big room with over 250,000 polys, when i turn on collision on the 19 submeshes(floor, walls, furniture, etc) for the first person controller movement the FPS drops quite low.

Is there a way to add primitive shape collision on those meshes

Hey. I touched on this in the different thread. Newbie question: mesh import - #8 by nogalo

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