I want to have efficient ground collision on nodejs & browsers. Unfortunately NullEngine doesent support heightmaps from png files.
I wanted to create the terrain in blender and convert it in to a groundmesh. I cant seem to make it work.
I have no real experience with 3d objects. My guess that I just have to copy some VerticiesData from my model mesh to the babylonjs ground. In my attemps I got some undefined slope errors when I called myGround.getHeightAtCoordinates()
I subdivided my plane 8 times in blender.