Created Mesh Before or After Loading Scene Not Visible

My goal is to create new meshes while loading a newly created scene, using SceneLoader.Load.

However, the newly created mesh(before/after loading the scene) would not be visible.

I tried to check the Inspector and the created mesh is there, but just didn’t show up.

Here is The Playground Sample.

Please help!

HI,
The model was clearly present and visible.
I repositioned it in front of your camera.

2 Likes

It works! Thank you @Dad72 :slight_smile:

1 Like