what are the reasons one couldn’t see a loaded GLB, I’ve gotten this working in the playground and in glitch, but now my mesh has disappeared
- it’s not transparent and has a material
- the mesh is set to is visible
- the scaling is appropriate
- it has no mask
how do you go about walking through solving an invisible mesh problem?
when I console log it I can see it
for some reason the scene inspector is also not working, but throws no errors, it just doesn’t appear