Custommaterial and importmesh

i see yes that is why i told we have problem with scene load
that not happen in shadermaterial
https://www.babylonjs-playground.com/#UXCB15#67

simple custommaterial is work well
https://www.babylonjs-playground.com/#UXCB15#68 (new Object don’t have Uv? )
https://www.babylonjs-playground.com/#UXCB15#69

i find bug :slight_smile:

when you use new Uniform that not set for all instance when you update that

https://www.babylonjs-playground.com/#UXCB15#70 ( make pos.xz uv)

https://www.babylonjs-playground.com/#UXCB15#71

i don’t know where we can fix it need someone have time and check why when we define new Uniform that not update for all mesh

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