Hi! I have implemented device orientation camera for looking at 360 pictures from a mobile device, however as it only responds to orientation and not touch as well it’s not very user friendly.
If you open any panorama there with your mobile phone you will understand what I mean, as you can rotate the camera with touch, and when you stop, you can do it with device orientation and vice versa. So the user is not bound to one way of interacting with the camera.
Is there a way (except implementing my custom control) to get that in Device Orientation Camera in BabylonJS.
It does work here, but it seems to reset the camera position after the control is handled back to the device sensors. Is there a way to keep the existing position intact?