Hello all, I’m seeing some variation in the data populated in the IPointerEvent
when receiving an event in the onButtonUp
handler in BaseCameraPointersInput
while using a mobile device.
It seems like the source for the touch events is in the webDevicesInputSystem. I’m would like to know if there’s a way to distinguish between events generated from the sources: _pointerBlurEvent
, _pointerCancelEvent
, and _pointerUpEvent
?
I’m using the pointerId
in the up and down handlers to tie corresponding events together. I’m running into issues in the case of blur and cancel events, where the deviceSlot
is being populated to the pointerId
field instead.