Is there a better way to pick meshes while ignoring backfaces? I.e if I pick a backface ignore it and select through it to get the actual mesh I was trying to select. We have a ceiling that we want to be only visible from below and only selectable from below.
This thread has a workaround : Dragndrop on a back side orientation mesh - Questions & Answers - HTML5 Game Devs Forum
But we were wondering if there was a better way.