Dynamic Road ... in progress

Yep awesome “path smoothing” by syntheticmagus:

Fun to watch it work… there is a moving window in the for loop AND I don’t undersand the add and scale (yet).
HALF-PIPE-PG: https://www.babylonjs-playground.com/#GILURX#1

STEPS-TO-USE:
Create aPath array of vectors.
Low-Pass Filter the points,
Add aPath to Line, Curve, Extrusion… road. : )
Smooth.

:eagle:

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