i’ve an error while attempting to merging different meshes of the same imported .glb object.
The .GLB object is composed by 20 different meshes, but when i use
BABYLON.Mesh.MergeMeshes i got this error: Error: Cannot merge vertex data that do not have the same set of attributes
You can try on this PG: https://playground.babylonjs.com/#HBRF92#61
See line 140.
It’s clear that the mesh object has something wrong, but i can’t figure out how to fix it.