I created a RenderTargetTexture, and then added an instanced mesh to it. It give me the following error::
Uncaught TypeError: Cannot read property '_internalAbstractMeshDataInfo' of undefined at t._activate (babylon.js:16) at t.render (babylon.js:16) at t.render (babylon.js:16) at main.ts:37 at e._renderLoop (babylon.js:16)
It works fine with Meshes though.
What could be wrong?