Hi,
I use Babylon to visualize customer projects. Now I wanted to ask what possibilities Babylon offers to export the objects of a scene.
I searched the documentation but couldn’t find anything except exporters that are no longer being developed.
Thx for your answer but I mean not exporter to export from Software-A or Software-B to Babylon, I mean from Babylon to OBJ/DXF or other industrial formats.
Both links I have given are to export from Babylon to X,Y, not from X,Y to Babylon
Have a look at GLTF is a format you can widely use across other softwares.
Its variant .GLB allows direct embedding of textures within one binary file.
GLB is the right choice. It is well documented and supports a wide variety of features. OBJ is severely limited. OBJ was a good exchange format in the late 90s, but it’s not really appropriate with today’s polygon counts.