Hi,
I’m using sandbox to configure my gltf file. But I have 2 question
1)Could I export it to playground?
2)How can I see the initial position of a node? (I can transform it but I can’t see the original)
I use the sandbox like a GUI, I think that it’s the best method to create changes without code.
Thanks
Hi @Deltakosh and thanks.
The question 1 is about export the code (like ‘export replay code’ but directly to the PG). Now if I need to change something, Go to the inspector/sandbox, export the ‘replay code’, copy this code to my own code and test. I can do it in PG but I think that is more useful if I could do it from the sandbox ‘export to PG’).
I can use PG and include the inspector but again I can’t change positions from the inspector and it can not make this change in real time in the code. Or can I?.
The question 2 is How can I do to know what the position (‘x’ ‘y’ ‘z’) of a node, from the inspector or with some function? I only see that I can transform the position and I do not see the initial.
I need this because I have some nodes that I have to move automatically downwards and others up and I depend on where they are. Add more info:
I have children and parents. If the parents look down, I know that their children will too. Is there any way to know?
This is what I do not understand
Why can’t you change the position using the inspector?