I try to extrude two vertices to get a curved plane. That “works” with using a shape like:
[new Vector3(-5, 0, 0), new Vector3(5, 0, 0)]
I assumed setting y to 0 makes it a plane but it seems that it behaves like a cube when it comes to csg. I want to cut a box in two parts respectively I want to remove the part of the box which is above my curved plane. That works fine with a normal plane but not with my extruded one.
Do you have any suggestions for creating a curved plane?