Fastest way to convert Dynamic Texture to Image

Is there a faster method than:
(new Image).url = dynamicTexture.getContext()._canvas.toDataURL(‘image/png’)
?

toBlob might be a bit faster as it does not go through string ???

Is there an internal texture in the DT somewhere that already has a URL?

I can try a blob version, but i’m not sure if we will get much performance change.