First person camera jitter when following objects

Hello Everyone!

I am trying to animate a first-person camera moving with a car. This is what I have so far:

I have most of it working, but does anyone know how I can get the car (blue box) not to jitter? I’ve been digging for a while but haven’t found a solution.

For the movement, the camera follows animated objects in the GLB file. I need to use animation data from a GLB file.

Welcome aboard!

I can’t really tell why what you are doing fail, but if you set the car position by copying the camera position it works:

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I also tried putting the car on a separate scene and solved the problem also:

I prefer keeping it all on one scene though, so your suggestion seems to be the best solution for me.

Thanks!

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