Focus 360 - MultiPoint VR Tour


#1

Wrote this about a year ago, I’ve was waiting to upgrading it to WebVR, but that’s still some time off so I wanted to share this now.

Uses Babylonjs 2.5 and VR is implemented using some old techniques but still works pretty well.


#2

Nice way to handle position transitions!

Are your renderfarms still alive after rendering more than 500 images? :smiley:


#3

Really cool! do you plan to move to bjs4.0?

Also pinging @PirateJC fyi


#4

PirateJC right now :smiley:


#5

Yeah, I’m working on an updated version in 3.3 right now. I guess I should look at 4, since it’ll be likely be ‘stable’ by the time I get this done. It’s not top priority at the moment.

Yeah, it’s heavy on the render side. 3dsMax and Vray. This is one of the larger one’s we’ve done. When I created it we did a little studio. I’ve many optimizations going in v.2