Focus camera to a mesh

I simplified a bit, so only one dress is loaded and parts are taken. Also it seems the animation on a mesh that’s parent or rig has changed stops animating, so after re-playing animationgroup of dress rig it gets into correct pose:

subanimationGroups[0].play()

Here the PG:

I guess retarget animations or clone animationGroup are optimal options. Here are similar topics:

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