I am implementing some pretty simple forms using Babylon GUI, and with TextInputs I have figured out how to override tab characters so that I can set focus to the next relevant control on the ‘form’:
However, I would like to set focus to buttons as well, is there any way to do this? AdvancedDynamicTexture.moveFocusToControl needs a IFocusableControl, which BABYLON.GUI.Button doesn’t seem to implement. Is this something you gentlemen would consider?
I suppose one would need to be able to set keyboard observables on buttons as well in order to watch for tab or enter characters.
Anyway, wondered if anything like this (or something which could accomplish the same effect to the user) was on the roadmap. Thanks again for a great library.