I have an issue where I’m trying to use a FollowCamera to track an object that uses billboard mode to make sure it’s always facing the camera. However, I get:
Uncaught RangeError: Maximum call stack size exceeded
I’ve got a PG reproducing this here: Babylon.js Playground
Having thought about this a bit, it makes sense. I’m trying to orient an object to the camera, and have the camera follow an object, so they’re just competing with each other over and over to do so?
Is there any other way of having a FollowCamera and making sure that the object it’s following is facing the camera?