Hi, I have a question about getting materials from the meshes.
I know we can use either scene.getMaterialByName
or scene.getMaterialById
to get specific materials.
Is there any way to get all materials from the specific mesh?
Simply use mesh.material
If it’s a multimaterial, you may want to access to its subMaterials, so you will get a materials array using mesh.material.subMaterials
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