Hi everybody,
I have a complex mesh with submeshes and i want to design the bounding box and the boundingbox gizmo.
here’s the result
I don’t understand why the boundingbox gizmo doesn’t fit to the boundingbox.
Could you help me ?
Thanks,
Boris
Hey there! Do you have an example playground for this? I’d love to check this out with your specific case just to make sure. 
Reading the documentation doesn’t looking like this is the default behavior. Looks like you might need MakeNotPickableAndWrapInBoundingBox
Babylon.js Playground.
var boundingBox = BABYLON.BoundingBoxGizmo.MakeNotPickableAndWrapInBoundingBox(gltfMesh)
Also looks like you can customize gizmos too!
Gizmos | Babylon.js Documentation Let me take more of a look and see if I can provide another example shortly.
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You’re right.
I’ve found the solution with gizmo.ignoreChildren = true. It was written in the doc.
Thanks for your help.
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