I want to set an AdvancedDynamicTexture (ADT) on a single side of a box. So, I use the faceUV param at box creation time, what set the UVs of 5 from the 6 sides to (0, 0, 0, 0).
Then I create an ADT for this box. The whole box becomes transparent. Accessing its material and setting its alpha to 1 doesn’t change the box opacity.
Box with standard material : https://www.babylonjs-playground.com/#SVZL1I#7
Box with ADT : https://www.babylonjs-playground.com/#SVZL1I#8
I would like to get the same opacity than the default standard material one with the ADT. How could I achieve this please ?