I have an odd situation that I can’t seem to figure out what’s happening.
I call for a sound effect to be played at 00:30 later. It’s something like this:
a.play(30, x, x);
But because of certain changes, I would like to stop that before it has started at 00:20… so I call
a.stop(); //instead of using dispose because I might need to use this sound again
But the sound still plays…and I couldn’t stop it from playing.