Hi,
I have used a orthogrpahic projection of ArcRotateCamera.
When I rendered a sphere it looks elongated. (similar to ellipsis in 3D).
public setOrthographicParams(left: number, top: number, right: number, bottom : number): void{
this.camera.orthoLeft = left;
this.camera.orthoRight = right;
this.camera.orthoTop = top;
this.camera.orthoBottom = bottom;
}
this.camera.mode = BABYLON.Camera.ORTHOGRAPHIC_CAMERA;
Do I miss aspect ratio or some settings in orthographic projection, while defining ArcRotateCamera?