how can a mesh always appear the same size no matter how camera move
like the gizmo, it always appear the same size
It’s scaled with a factor corresponding to the distance to the camera.
In other words, the further away, the bigger.
3 Likes
thanks for reply! I tried this in my code , but it didnot work and mesh become very big…
is there something wrong with my code?
Plase, create a playground so we can take a look.
1 Like
Another trick is to use an orthographic camera instead of a perspective one.
thanks for your patient to look at this playground !
Here is a quick example
1 Like
thanks ! you really helped my work !
1 Like