Dear fine babylon.js community members,
Please kindly advise how I could preserve 32-bit .png data included in a .glb file being imported.
Thank you.
Dear fine babylon.js community members,
Please kindly advise how I could preserve 32-bit .png data included in a .glb file being imported.
Thank you.
There is unfortunately no way as they are still loaded from Image which the browser is converting to 8
The only workaround would be to rely on a wasm based png decoder and a raw texture instead.
Thank you very much @sebavan .