How the "DynamicTerrain" extension works

Hello, how are you? I’m making a game, and I intend to use a dynamic scenario, and for that I learned that the “DynamicTerrain” extension is great! but I’m having trouble learning it, can someone explain to me how it works?

I guess you should first have a look at Dynamic Terrain | Babylon.js Documentation :slight_smile:

Then you could add any particular questions as the subject is pretty wide.

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