I spent a while figuring out how to set up a HDR environment from polyhaven. I created a sphere for the sky using a HDRCubeTexture, but found there were issues with rotations (notice how the clouds are flipped upside down!), and ended up spending a couple hours trying to figure out how to fix it
If you select the third option it will download a zip file with each of the 6 images following the same naming system as Babylon, just rename them from “nz” to “skybox_nz” for example, and change them from pngs to jpegs.
Just putting this here in case someone has the same issue in the future
This sounds interesting. Looks a bit like the PSD template I am building. Is it masks I see in there? How good is the result? It would be great if you could add a couple of examples to see the result.
Else, I might just give it a try and then, thanks for sharing.
Thanks for the examples. Simple and convincing enough to have me give it a try for my outer space skybox. I will share the result here. Meanwhile, have a great day
Ooh, I think I know why the skybox is blurry. The HDR is 5.5Mb, but the 6 images combined are only 483Kb. I must have selected a 256p resolution on the website
OK, so this small tool is sure nice to convert an equirectangular 360° already finalized texture to a simple cube map. Nice, but not what I had hoped it would be. The gradients I see on the thumbnails are no masks. It doesn’t do anything towards the integration of sides. It cannot be used from a single 2D image.
So, back to my photoshop making for me. I will continue my work and try finalize my template and script to convert a single 2D image into a seamless skybox cube. The good thing is I need it only for a space scene for now, so I don’t really have to bother about the skyline. I thought this tool would eventually relieve me from some editing work Silly me, back to work now
Masks will make the integration between sides. The image is duplicated or mirrored and a mask is applied to it to help make a seamless integration between sides (that originally do not connect).