Is it possible?
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Hello!
I was trying to do the exact thing yesterday but it didn’t work whatever I tried. Actually it makes sense, it’s one big mesh and it doesn’t need edges/faces just vertices to render the system so I believe that’s why it is not possible.
2 Likes
Yup it would not be practical in case of SPS.
4 Likes
Well, you gonna laugh and not believe it, but I just accidentally clicked on my link and found that one of the ways that didn’t help started doing this.
Here it is:
const mesh = SPS.buildMesh();
SPS.initParticles();
SPS.setParticles();
mesh.enableEdgesRendering();
mesh.edgesWidth = 6.0;
mesh.edgesColor = new BABYLON.Color4(0.94, 0.07, 0.07);
2 Likes
Maybe the feature was added in one of the releases of BJS5
2 Likes