How to ensure that the fullScreenGUI is not affected by the HardwareScalingLevel attribute?

Hey~All, I’m doing this to export clearer images. Obviously, simply changing the image resolution cannot make the rendering results clearer. Constantly maintaining high-resolution rendering would bring a lot of performance waste. Therefore, I try to only increase the resolution of the rendering results when needed. However, the fullScreenGUI that has already been generated does not seem to automatically adapt to my modifications.
pg: https://playground.babylonjs.com/#750168#95
Using the renderScale function will cause the fullScreenGUI to become unclear.
pg: https://playground.babylonjs.com/#750168#96

Cc @RaananW

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Hey, try this

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It worked! Thank you.

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